﻿using Game.Server;
using Newtonsoft.Json.Linq;
using System.IO;


namespace Game.Plugin
{

    public class MinorCommandPlugin : ServerPlugin
    {
        public override int Version => 10000;//版本号

        public override string Name => "微功能";

        public byte FirstLevel => 0;

        public override void Initialize()
        {
            
        }

        public override void Load()
        {

        }

        public override void Save()
        {

        }
    }
}